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It feels like every time I criticize something about a game, either it's story or gameplay or mechanics or overall design, there are lots of people ready to say "Yeah, but it sold this many copies" as if how profitable it was is an objective measure of quality.
Once I gave a talk in my home country on how games are about play and how it’s important just to make something weird or personal, not something commercial, if you really love games as a medium. Why must games be mandatorily commercial at all? The mobile clicker game guys in the room walked out.