Frame-gen is a toy in my opinion. It causes unfortunate artifacts most of the time and gives the entire image a soft look. I only leave it on when the game is in dire performance shape.
Super Resolution however is the real shit.
The days of your big AAA game releasing in PlayStation & Xbox on day one are over. PlayStation & PC makes way more sense these days (and switch if the title fits).
Hopefully Rockstar realizes this in time for GTA 6.
The current Helldivers 2 PSN debacle might go down as one of the biggest unforced errors in gaming history. It also could just blow over. Let's find out together.
40fps locked on a VRR display should absolutely be the new 30fps. With a separate option to unlock above 40 as an added bonus. This feels worlds better to the player with only a 33% increase in render budget.
What Moon Studios is doing with No Rest For The Wicked's visuals is stunning. It's quite heavy performance wise right now but nothing a year of optimization and some DLSS can't fix.
There are so many products I would happily pay $20 to $30 a year to have access to. But no, it seems like the floor is around here. Naw dawg.
arstechnica.com?p=2016435
@giantsquid.bsky.social Welcome to Bluesky Giant Squid! I loved Abzu & The Pathless, & am looking forward to Sword of the Sea. I truly hope you guys have the time and means to make it the best it can be.
Hello bluesky. I very badly want to buy a Steam Deck OLED despite knowing it doesn't even slightly fit into my life. This is today's first, "Am I really an adult?" check.