James Cunningham
I've been writing for Hardcore Gamer since its first issue in 2005, which may be a long time to do anything but it hasn't gotten boring yet. james (at) hardcoregamer (dot) com
Galactic Glitch Throws Down an Early Access Releasehardcoregamer.com Galactic Glitch is an action-roguelike where bullets may be a choice but it's hard to go wrong with throwing something real big, real hard.
Spin Rhythm XD Twists Onto Playstation 4 and 5 While Adding VR Mode to PChardcoregamer.com The notes come down the lane and the object is to knock them away to the beat, but the red and blue notes need to be lined up to a giant dial.
1.0 Update for Satisfactory Finally Completing Assemblyhardcoregamer.com Satisfactory has been in development for just about forever, starting in 2019 and getting more polished and intricate with every major update.
Harvesting a New World with Prospector: The First Contact Reveal Trailerhardcoregamer.com Prospector is a base-building automation adventure on an uninhabited planet in the far reaches of space, and it's your job to ship all the resources
Maestro Conducting a Full-Scale VR Release After Masterclass Successhardcoregamer.com There's more ways to interact with music than riding a note line, and in Maestro you're given an orchestra to direct to musical glory.
It Takes a Village to Raise a Village In the Viking Lands of Askahardcoregamer.com hen things work as they should, though, Aska becomes a combination village-sim and action-adventure.
Multi-Ton Death Locomotive, Come On Down! Game Show Deck-Builder Battle Train Announcedhardcoregamer.com Battle Train is a train-based game show card battling animated adventure, which is a perfectly sane and normal thing for any game to be
Three Tracks of Time Trial Bliss in Phantom Spark Demohardcoregamer.com Phantom Spark is a time-trial racer featuring hover-vehicles like in Wipeout but a racing challenge more similar to Trackmania.
A New Drop of the Hard Stuff with Thrasher Release Date Trailerhardcoregamer.com In Thrasher you direct a spiky-furry space eel as it twists through the sky, plowing through targets to rack up the biggest combo possible
Going Everywhere, Doing Everything With Streets of Rogue 2 Release Date Trailerhardcoregamer.com Just because you can live normally in the Streets of Rogue 2 world doesn't mean the options to break into pure chaos are limited.
First Dwarf Reporting for Duty With Release Date Trailerhardcoregamer.com While the point of First Dwarf is to build a new settlement, its more difficult than just dumping a few houses and hooking them up to the mana wells.
Swinging Back Into Action in Grapple Dogs: Cosmic Canines Demohardcoregamer.com The original Grapple Dog was hugely entertaining and Cosmic Canines is shaping up to be a sequel that plays to its strengths and expands on them.
Automating a Better Planet with the Eden Crafters Demohardcoregamer.com In Eden Crafters, the player is out to terraform hostile worlds into friendly green planetary oases, although not without the planet fighting back.
Floating Around the Interplanetary Debris Field of Astrometica Prologuehardcoregamer.com Astrometica: Prologue is the first two missions and a good-sized chunk of explorable space for the forthcoming survival/crafting game Astrometica.
Neon Arcade Not-Actually-A-Shooter Cyberpulse Shoves Its Way to Steam Releasehardcoregamer.com Cyberpulse looks like your standard all-purpose neon-drenched arcade shooter on first glance, but what it actually is about is shoving enemies around.