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Worth noting that if you like the Fading Suns setting but don't like how fiddly the 4e rules are, there's a free official accessory on drive thru for "streamlining the rules" (bringing it down to normal RPG level)
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I'd say the original rules for 4e are Eclipse Phase +2, the streamlined rules are 2 (similar to 2d20 system games, but without an AP pool)
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The full rules have an AP type system represented by tokens, but you can immediately see how complicated the system gets because it goes, "Okay, there is a bank for players, a bank for the GM, and then an vague amount of possible 'sub-banks' that can show up depending on character options
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