Post
Babies are born with 300 bones, but by adulthood, will only have ~206.
As cartilage is replaced during growth and development, bones begin to fuse at cartilaginous caps, reducing by a third the number of distinct bones.
Conclusion:
Baby skeletons should get a 1d8 bonus to hp. 8 8 59
Toddlers do not take bludgeoning damage from falls. 1 7
But all DEX saves are at a -8 penalty. 5
You say it's because of bones fusing, I say it's because the Bone Gremlin takes them 1 5
We should teach both theories. 5
Or is it an extra 94 bones to sacrifice in kamikaze tumbles and falls? 2
It's me.
I took the bones. 1 2
I really appreciate your honesty. It shows character.
You know what? You can keep those bones as a little reward for being such an honest person. 👏 1 1
Thank you!
I've been hiding them from law enforcement! 😁😁😁 1 2
Sure your not supplying your local necromancer?
Thanks for the extra bones. 1 2
I may have some available for necromantic purposes... 2
That's definitely the sort of thing I would say if I were going around stealing bones from babies. 2
I don't know what's worse, undead babies or when the party necromancer casts raise dead on dinner. 1
Who is stealing all those bones? 1