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This is the one good thing Starfield did for me. After it made me angry enough to get over the activation potential to actually leave a review, it also made me resolve that I will make the time to praise the ones that have delighted me rather than just sit there in contentment.
Also, a general reminder that if you like indie games, wishlisting them before release and leaving a thumbs up review after you play them can have an outsize impact on a small dev!
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No, I will not stop being mad about Starfield. I may in fact
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I was so sure there must be a good game buried in there somewhere. I played so many hours looking for it. If I could just level up a few more skills or build out a slightly better ship or find the marginally better weapon. Chasing mirages for hours and hours.
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I, sadly, gave them more hours than that searching for it. Hoping that the story would improve, that I would find some plot that would stitch things together in a pleasing way. Nope. No mechanics improvement, which were trash, will fix bad story.
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There were _stories_ I liked but they were almost all bottle side missions. The value of Amelia Earhart saying “What’s buzzin’ cousin?” on your bridge isn’t worth that grind a second or third or fourth time, so even the delightful moments washed away in the endless stream of drudgery.