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Just finished the 7th session of my Mythic Bastionland campaign The players encountered a few omens, then sought the advice of a Seer. Upon doing so, they uncovered a coup in progress & the new player was forced into a Knightly duel that ended in a double Scarred, double KO draw! #ttrpg #OSR 🎲
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It was so sick! In MB duels don't take turns, all damage is dealt to both parties simultaneously. The PC scarred the enemy & they got concussed and down to 5 Vigor. But the PC exhausted themselves denying the damage. Next turn, they got scarred by the enemy & knocked down to 2 Vigor. Both then KOed
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Oh, the simultaneous aspect is a cool wrinkle on the EB system!
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Yeah, it's only for Duels & Jousts and it's meant to be non-fatal, but the stakes were really high for the PCs The whole battle lasted 5 rounds, and until round 4 the PC was completely uninjured
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I love the idea of non fatal combat to resolve story issues
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Definitely gonna try and add more duels where I can because this was a major hit for the whole party, especially the duelist, who's only on their 3rd ttrpg session ever They've been really good at avoiding combat though, I think finally recognizing that OSR is much deadlier than 5e
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Yeah I think there is this idea that OSR inherently means death and what it really means is “you have the ability to think yourself out of situations”
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Exactly this! Like, not only are the raw numbers lower, but you only have 3 attributes. It's up to you how creatively you employ them. It helps that 2/3 Knights in the party have a social special ability, so they're looking for ways to talk it out
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I stopped running 5e games before the OGL scandal and haven’t looked back every new adventure I run I tell players “your character sheet isn’t your character and the rules aren’t a suicide pact”
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Such a great way of explaining it! I do think the relationship between TTRPGs & RPG videogames is what makes people think the character sheet is the ultimate arbiter/limiter of their abilities during play, so having a way to explain that away is probably something more GMs should think about
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read the Elusive Shift earlier this year and it’s just nice to know this shit was being argued about in the pages of wargaming zines and Dragon in 1975
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Lol, all that is old is new again I've been reading a few gaming blogs lately & they've been full of great advice/discussion. I think I might just do write ups for my next campaign to pay it forward
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Should be starting in Sept/Oct if things go according to plan 🙏
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