乁(꒡ꆚ꒡ ς)

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乁(꒡ꆚ꒡ ς)

@inept.expert

John he/they mid edition computer booper. I like dumb memes, tech, art and tinkering.
>>> Views expressed are often dumb, and all my own.
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Non of you have been thankful enough for the citric acid cycle, and it shows.
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Developer version: too many people pronounce ‘lib’ rhyming with liberty. As opposed to what it’s short for, ‘library’
I just learned that there's a large percentage of people who pronounce zine like it rhymes with mine and i do not like it. It's zeen. As in magazine.
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THIS is who you're hurting with your asshole fireworks.
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Is it woke to let go of lit fireworks?
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Inflammatory opinion No̱ 17 ! Delivered with sharp indignation and choice omissions!
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Happy Wednesday to all that celebrate UTC +10
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My hand posture, when holding back an ungodly fart in pubic, and hoping no one notices the discomfort.
holy shit
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Help, my Bluetooth controlled but plug is not connecting!?
good news everyone, M.I.A. is selling underwear to protect your balls from 5g
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Cool little maze generator idea youtu.be/zbXKcDVV4G0?...
New Maze Generating Algorithm (Origin Shift)youtu.be Check out this maze generation algorithm I came up with. I call it the "origin shift" algorithm. I looked everywhere and couldn't find anything like it, but if you find a similar algorithm then please let me know. Feel free to use it in your games, programs, or other stuff. Try out the algorithm yourself by visiting this site: https://captainluma.github.io/New-Maze-Generating-Algorithm/ And you can download the code here: https://github.com/CaptainLuma/New-Maze-Generating-Algorithm The algorithm goes as follows: 1. Start with a grid of nodes. Each has a direction property that can point nowhere, or to one of its neighbors. 2. Initialize the grid to be any perfect maze, that being a maze with no loops or isolated areas. Each node should point to one neighboring node, with a single node, the origin node, pointing nowhere. 3. Repeat the following steps for as many iterations as you'd like: 3a. Have the origin node, point to a random neighboring node. 3b. That neigboring node becomes the new origin node. 3c. have the new origin node point nowhere. DqwertyC's maze generating algorithms web app: https://dqwertyc.github.io/unity-maze-generator/ DqwertyC's Channel: https://www.youtube.com/@DqwertyC Music: Tokyo Music Walker - Slowely https://www.youtube.com/watch?v=812MxdGfsVE Artificial.Music - Faithful Mission https://www.youtube.com/watch?v=GXYN8kATnVA&list=PLfP6i5T0-DkIMLNRwmJpRBs4PJvxfgwBg&index=4 Chapters: 0:00 Intro 1:10 The algorithm 2:20 Running the algorithm 3:04 How the algorithm works 5:14 When you should use the algorithm 5:45 Outro
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“It does what it says on the tin.” My dude, this just reads 100% Lead Oxide
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Once I went to my grandparents house and found this on their porch
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The Brutes remain the worst addition to the Halo series imo
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Everyone wants to be the tip of the spear, but no one wants to be the shaft.
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Just injecting some Halo content into Bluesky
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Everything is in the last place you look.
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I HAD TO INTERRUPT MY HUMAN’S WORK IT WAS *URGENT* - I WASN’T GETTING ENOUGH ATTENTION